Under the next full moon the SCOOBY-DOO! Adventure with the Black Knight unfolds! The Black Knight is said to come alive and walk around in the haunted suit of armor. Scooby-Doo looks to find clues in the paintings to see if they contain any mysterious clues to help capture the villain. Unmask the ghost to reveal his true identity, and collect his ghost card, which can be examined using the reader in the SCOOBY-DOO! Mystery Machine or SCOOBY-DOO! Adventure in the Mystery Mansion. Playmobil SCOOBY-DOO! Adventure with Black Knight includes Scooby-Doo, Black Knight, ghost card, the knight's haunted armor, and painting accessories. Recommended for ages five to twelve years. Warning. Choking Hazard. Small parts. Not for children under 3 years.
Details:
Figures: 1 Black Knight
Animals: 1 dog Scooby-Doo
Accessories: 1 easel, 3 paintings, 1 sword, 1 paint palette, 2 bones, 1 sausage chain, 1 paint brush, 1 adapter, 1 helmet Black Knight, 2 shoulder patches Black Knight, 1 breastplate Black Knight, 1 ghost card, 1 cap for Scooby, 1 dog collar, 1 dog tag, 1 stand for Scooby
Recommended for ages 4+
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